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    Tunneling to Spawn ... the Fun way

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      • R Offline
        Riewest
        last edited by

        Unfortunately there is Lava at the bedrock level so until I find a good solution for that I might put the project on hold. One might be to go above y 10 but then you have to provide ballast, and there can still be lava. I also might look into sponges/easy ways to remove lava.

        ArbitraryHubrisA 1 Reply Last reply Reply Quote 0
        • ArbitraryHubrisA Offline
          ArbitraryHubris Retired @Riewest
          last edited by

          @Riewest maybe go above the lava lake and drop sand or gravel into it? will be a lot of work each time it stops, but it seems doable.

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          • R Offline
            Riewest
            last edited by

            @ArbitraryHubris Got rid of the lava so that wasnt to bad. Did see the ranged pumps mod in JEI which also might be a good solution. Running into a chunk loading problem right now as railcraft no longer has chunkloading carts. I tried using the FTB util to claim a long line and chunkload it but the tunnel bores do not work in the claimed area at least for me. They might work if the team captain tries but I am not so cant test it. I have an idea to use an opencomputers robot with chunkloading but if that only does one chunk then it also wont work.

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            • R Offline
              Riewest
              last edited by

              Testing right now to see if the tunnel bores self chunkload. Fingers crossed that they do!

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              • ArbitraryHubrisA Offline
                ArbitraryHubris Retired @Riewest
                last edited by

                @Riewest The Anchor Cart is no longer in Railcraft? WTF?

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                • ArbitraryHubrisA Offline
                  ArbitraryHubris Retired @ArbitraryHubris
                  last edited by

                  @Riewest turns out that ftb has purposefully suppressed the anchors because they conflict with ftb utilities chunkloading. You can claim and load all of those chunks using ftb utils, right?

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                  • ArbitraryHubrisA Offline
                    ArbitraryHubris Retired @ArbitraryHubris
                    last edited by

                    @phit I actually haven't checked the config on inf-lite. I'm assuming the anchors are disabled purposefully because they were in Infinity Evolved.

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                    • phitP Offline
                      phit Staff
                      last edited by phit

                      They aren't implemented yet, i tried enabling them in the config for railcraft, but nothing.
                      https://github.com/CovertJaguar/Railcraft/issues/935

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                      PrusiasP 1 Reply Last reply Reply Quote 0
                      • PrusiasP Offline
                        Prusias Retired @phit
                        last edited by

                        @phit I believe they are high up on the todo list though

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