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    Tunneling to Spawn ... the Fun way

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      • R Offline
        Riewest
        last edited by

        @ArbitraryHubris
        There are 3 tunnel bores in the pic, One is deep into its tunnel as I was testing some things. the other two are sitting on track but are so large that you cant see the track under them. As far as implementation we are currently working on getting a large charcoal production going so we can power all 3 of them, They're not very efficient. The only thing left other than that is linking up a bunch of minecart chests behind it because it will just spew out what it mines if you do not.

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        • R Offline
          Riewest
          last edited by

          Oh and feel free to come by when ever you want. Just watch your step 😉

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          • R Offline
            Riewest
            last edited by

            Progress has begun
            alt text

            The drill
            alt text

            Its Tunnel Time!
            alt text

            @ArbitraryHubris

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            • R Offline
              Riewest
              last edited by

              Unfortunately there is Lava at the bedrock level so until I find a good solution for that I might put the project on hold. One might be to go above y 10 but then you have to provide ballast, and there can still be lava. I also might look into sponges/easy ways to remove lava.

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              • ArbitraryHubrisA Offline
                ArbitraryHubris Retired @Riewest
                last edited by

                @Riewest maybe go above the lava lake and drop sand or gravel into it? will be a lot of work each time it stops, but it seems doable.

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                • R Offline
                  Riewest
                  last edited by

                  @ArbitraryHubris Got rid of the lava so that wasnt to bad. Did see the ranged pumps mod in JEI which also might be a good solution. Running into a chunk loading problem right now as railcraft no longer has chunkloading carts. I tried using the FTB util to claim a long line and chunkload it but the tunnel bores do not work in the claimed area at least for me. They might work if the team captain tries but I am not so cant test it. I have an idea to use an opencomputers robot with chunkloading but if that only does one chunk then it also wont work.

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                  • R Offline
                    Riewest
                    last edited by

                    Testing right now to see if the tunnel bores self chunkload. Fingers crossed that they do!

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                    • ArbitraryHubrisA Offline
                      ArbitraryHubris Retired @Riewest
                      last edited by

                      @Riewest The Anchor Cart is no longer in Railcraft? WTF?

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                      • ArbitraryHubrisA Offline
                        ArbitraryHubris Retired @ArbitraryHubris
                        last edited by

                        @Riewest turns out that ftb has purposefully suppressed the anchors because they conflict with ftb utilities chunkloading. You can claim and load all of those chunks using ftb utils, right?

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                        • ArbitraryHubrisA Offline
                          ArbitraryHubris Retired @ArbitraryHubris
                          last edited by

                          @phit I actually haven't checked the config on inf-lite. I'm assuming the anchors are disabled purposefully because they were in Infinity Evolved.

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